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Tencent giant buys Inflexion Games (Nightingale) from Improbable Group

In 2018, UK-based Improbable Group oversaw the creation of Inflexion Games to make games based on its SpatialOS technology (including the intriguing Nightingale). Improbable announced today the sale of Inflexion to the giant Tencent.

 

The British studio Improbable is mainly known for being the originator of the SpatialOS technology – which should allow the generation of truly persistent virtual worlds. If the technology shows great promise, few games actually manage to exploit it effectively (all or almost all were abandoned during development or beta testing) and in 2018, the British headed the creation of the studio Inflexion Games, in Canada, to finally make a complete game based on its engine.

Inflexion Games is led by Aaryn Flynn (a Bioware veteran), now has more than 100 employees and is working on its first title, the survival/exploration game Nightingale – which is scheduled to enter early access phases this year.

Inflexion GamesHowever, Improbable announced today that it has sold Inflexion Games to Chinese giant Tencent. The trio does not disclose the terms or the amount of the transaction, except that Improbable has sold all the shares of Inflexion that it held and that the operation seems to have been amicable. As a result, Inflexion joins the many development studios already owned by Tencent and Nightingale joins the Level Infinite label, Tencent’s global games brand.

Improbable does not reveal the reasons for this sale but we can imagine that the British group needs cash to focus on its own activities (adapting SpatialOS to the needs of Metavers) or that the British group is not able to ensure the necessary financing for the continuation of Nightingale’s development – where Tencent can obviously prove to be a strong supporter. In any case, we will be curious to find out if Nightingale is still based on SpatialOS. In the meantime, let’s bet that the Canadian developer will be able to take advantage of his new parent company’s largesse to refine his game as it should be.

In an interview with GamesIndustry, Aaryn Flynn clarifies that Nightingale no longer relies on Improbable’s SpatialOS technologies. According to the Inflexion boss, plans to sell date back to last summer, and it is already since that date that the developer has abandoned SpatialOS in favor of other technologies not specified at this stage. As a result, Nightingale is reorienting itself towards smaller multiplayer game mechanics than initially announced, which are easier to implement.

Aaryn Flynn also specifies that he remains at the head of Inflexion and that Tencent guarantees him a certain independence in the conception of Nightingale.

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