Baldur's Gate 3 cover

Baldur’s Gate 3 deploys its Patch 7 and the Barbarian, waiting for a release not before 2023

While the studio Larian estimates that it will take at least another year before the full version of Baldur’s Gate 3 is released, the early access to the RPG is enriched by a new major patch, Absolute Frenzy, which adds the Barbarian class.

Baldur's Gate 3 barbarian girlIn October 2020, the Belgian studio Larian kicked off the early access to Baldur’s Gate 3, unveiling a first part of the RPG. Since then, the developer has been regularly rolling out major patches adding new components to its title – sometimes a new class, sometimes a new area to explore to advance the storyline, or new features and optimizations.

A comfortable format for the developer (the game is already on the market although incomplete) and which allows players to discover the content gradually without having to wait for the full version, but not without constraints either, since often the saves from one version to another of the game are not compatible.
So when will Baldur’s Gate 3 version 1.0 be released? The studio says it’s aiming for quality rather than a date, and believes it needs at least another year of early access to both complete the game’s content and polish it enough to purge it of any bugs or malfunctions. In other words, the full release of the game is not expected until at least 2023.

To help players wait, Baldur’s Gate 3’s seventh major update, Absolute Frenzy, has just been rolled out, and this Patch 7 adds, among other things, the new playable Barbarian class, “driven by the fury of nature and an energy of chaos. Two subclasses (specializations) are available:

Wildhearted Barbarians choose a Bestial Heart to inspire, protect and guide them. They receive combat abilities and facial piercings according to their choice.
Berserker Barbarians draw energy from a huge reservoir of fury and turn their Rage into a frenzy that gives them two new bonus actions: Enraged Throw deals extra damage to enemies and inflicts status down, and Frenzied Attack allows Berserkers to attack twice using a bonus action like Improvised Weapons.

Baldur's Gate 3 barbarianFor good measure, the update adds a new feature, Improvised Weapon, which allows set pieces to be used as deadly projectiles to be thrown at enemies. Improvised Weapons deal damage based on their weight, and characters can wield an Improvised Weapon that weighs up to three times their Strength level. Patch 7 also adds Daggers, Javelins, Bifaces, and Spears as throwing weapons, allowing for ranged attacks.

Exploration is also the focus of this Patch 7, which incorporates new darkness management that the developer details in the patch note.

Infiltration and Exploration: Improving exploration in Baldur’s Gate 3 is one of the main priorities of this patch, so that as you explore, the surprises that await you along the way remain exactly what they are: surprises!

  • Light and Dark: The way light and dark areas are detected has been improved. This means that players are less likely to miss an action performed in daylight, but will also be able to hide from an NPC more effectively due to the darkness around them.
  • Vision in the Dark: With improved visualization, characters using Vision in the Dark will not perceive a fully lit room, but will see in the dark through a cone of vision.
  • Darkened Rooms: Blackened barriers cover the doors of unexplored rooms and hide the characters and objects in them.
  • Finally, the interface has been optimized and the 700 or so cutscenes in the game have been improved, we’re told. This will keep us busy until the next patch, bringing Baldur’s Gate 3 a little closer to its full release.

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